▶ Practice this concept

🧱 See It

Picture city streets laid out in a grid. "3 blocks east, 2 blocks north" gets you to one exact corner — no other address means the same thing. A coordinate grid works exactly the same way, except the two directions are called x (east–west) and y (north–south), and either direction can also go negative (west or south of the starting corner).

✏️ Draw It

The starting corner is called the origin, written (0, 0). Four points, one in each quadrant:

−4 −2 2 4 −4 −2 2 4 (3, 2) (−2, 4) (−3, −2) (4, −3)

To plot (3, 2): start at the origin, move 3 right, then 2 up. Always x first, then y.

🔢 Write It

A point is written as an ordered pair (x, y) — x always comes first. The two axes split the grid into four quadrants, numbered counter-clockwise starting from the top-right:

QuadrantSign patternExample
I(+, +)(3, 2)
II(−, +)(−2, 4)
III(−, −)(−3, −2)
IV(+, −)(4, −3)

💡 Worked Examples

Example 1 — Plot the point: (−4, 3)

  1. Start at the origin (0, 0).
  2. x is −4: move 4 left.
  3. y is 3: move 3 up.
  4. Mark the point — it lands in Quadrant II.

Example 2 — Name the quadrant: (5, −1)

  1. x is positive, y is negative — sign pattern (+, −).
  2. Answer: Quadrant IV

🧠 Quick Reference

Always x first, then y — "along the hallway, then up the stairs." Check the sign of each coordinate before plotting to know which quadrant you're heading for.
👪 For Parents & Tutors

BC Curriculum (Level 2 / Grade 7, Geometry & Measurement): "Cartesian coordinates and graphing."

Watch for: mixing up the x/y order (plotting y before x) is the single most common slip here — the "hallway, then stairs" phrase in Quick Reference is worth repeating verbatim every time until it's automatic. A second, subtler trap: forgetting that the sign of each coordinate determines the quadrant *before* any counting of squares happens — have him name the quadrant out loud first, then plot, rather than plotting and hoping it ends up in a sensible place.

Comes up again: this is the direct foundation for this level's Discrete Linear Relations (graphing a pattern) and Combinations of Transformations (describing moves with coordinate rules), and for Level 4's continuous linear relations and graphing.